Thread:Animalman57/@comment-6025261-20190413010013/@comment-26923065-20190415202428

Theferretman21 wrote: I don't think having the optional feature of making everything look like it's out of Jurassic Park really messes with that, heck if it is a texture pack then it's entire point is to move away from the colors you are now bored of due to looking at them for so long. And if they don't want to compromise the idea, that just comes across as illogical in and of itself simply because of the above sentence, colors get boring, people eventually start to get annoyed by the same colors.

Also, now that I think about it I'm not seeing much of this blue theme playing back, it's on a couple buildings and the control room screen. Before you mentioned it I'd never even thought about a main color scheme simply because it's used so rarely, which is actually a good thing now that I also think about it because it both stops what I said about the color getting boring/annoying and allows new colors to be added. But the point is that everything's supposed to be kinda samey. It's all industrialized and uniform, much like the Jurassic World park was. It doesn't matter if people find it boring, the appeal of the park is supposed to be the dinosaurs, no the aesthetics.

While the consistency is less prominent than I previously thought it was, many building share a mix of blue, grey, and white. This includes hotels, division centers, core buildings, and vehicle stations.