Board Thread:Manual of Style/@comment-1187034-20160501003405/@comment-27825256-20160502050020

When It comes to Jurassic Park: The Game, the better question to be asked is WHY it should be canon to begin with?

When approaching any medium, be it comic book or video game, we are presented with a new adaptation of an existing story. We don't debate endlessly if the events of the Comics occurred, we don't debate if Trespasser occured in the PRIME universe... so why should this be any different?

The concept of "canon" is no different than the concept of 'Universes' in comics. It's simply a way to keep the disperate ideas and various adaptations into separate flawed organizations. It will never be perfect, but it helps to understand what HAPPENED.

To me, the events of JP:TG are not canon. Plain and simple. They are BASED HEAVILY on the events seen in the prime Canon, but they are not canon.

The fit into a sort of "expanded universe" so to speak of the Prime universe like the Jurassic Park Newsletters which claim that the park opened on June 11th 1993. They are inspired by, and act as a continuation of, but are NOT film canon.

When looking at any art you have to think of:

1) What was the inspiraton

2) What was the intent

3) What was the perception

We know the inspiration was the films and the novels. We know the intent was to make a direct sequel to the movie, and the perception was to some that this was in the film universe... but who are those people? I think we all know who they are and their reasons were more self aggrandizing than anything.