Thread:Animalman57/@comment-6025261-20190413010013/@comment-30261954-20190415140956

Mjamnnella wrote: Theferretman21 wrote: Mjamnnella wrote: 99% sure it's fake. This is aside from it being illogical as a concept. JW:E is a Jurassic World game. The devs made that very clear. JW:E is supposed to have a systematic, blue theming. JP DLC destroys the consistency. Illogical as a concept, I'm sorry? Doing something that spikes interest in a game that requires as little work as a texture pack is pretty logical. Not the point. My point is that regardless of interest, a consistency must be obtained. It'd be like adding RPG elements to something like Mario. Sure, there's gonna be a spike of interest, but it conflicts with the main objective being presented. I don't think having the optional feature of making everything look like it's out of Jurassic Park really messes with that, heck if it is a texture pack then it's entire point is to move away from the colors you are now bored of due to looking at them for so long. And if they don't want to compromise the idea, that just comes across as illogical in and of itself simply because of the above sentence, colors get boring, people eventually start to get annoyed by the same colors.

Also, now that I think about it I'm not seeing much of this blue theme playing back, it's on a couple buildings and the control room screen. Before you mentioned it I'd never even thought about a main color scheme simply because it's used so rarely, which is actually a good thing now that I also think about it because it both stops what I said about the color getting boring/annoying and allows new colors to be added.