User blog comment:Granditamias/What warrants the adding of a JW:E dinosaur?/@comment-33613830-20190120033854/@comment-31183119-20190120055655

Thank you for correcting me, I forgot that Deinonychus was listed by the DPG. But despite it having a lot of modern depictions with feathers, it was the basis for Michael Crichton's large, featherless Velociraptors, so I guess it would make sense why they kept it that way for JW:E.

I suppose Rugops would also make a decent addition to the game, since it would probably function the same way that the Carnotaurus and Majungasaurus do. As for a featherless Therizinosaurus, that might also depend on whether or not Fronteir wants to create a new animation model for it. They did surprise us with the new Igaunodon, Spinoraptor, and Troodon animations so it's definely not out of the realm of possiblity. It would be cool if the Therizinosaurus had defense and attack with its claws.

I wouldn't call the Archeornithomimus an "unpredictable" selection, since it was namedropped by Claire in that memorable line from Jurassic World. So like the Dreadnoughtus the game only needs to go off of words for any dinosaur to be a candidate for inclusion.

And if being on that DPG list counts too like with the Deinonychus, it opens the possibility for dinosaurs like Euoplocephalus, Pachyrhinosaurus, and Herrerasaurus. Those last two I would really be excited to see in the game.