"Warpath" is a rare prototype video game build dated August 14th, 1998; a proof of concept that would later become Warpath: Jurassic Park.
The game shows wholly different and in progress changes compared to the final release and early screenshot and trailer showcases. since its a concept, it has (almost) no affiliation to Jurassic Park whatsoever in its supposed development.
Differences, notes, and oddities[]
- The title of the game is simply detailed as "Warpath", and has a oddly similar font to the Classic Mortal kombat games from the 2000s.
- The title screen is a dynamic background scene consisting of a purple Acrocanthosaurus standing before a dead and rotting Green T. rex, within an oddly dystopian Landfield.
- there are only Two modes: "game" and "debug menu".
- the game will not start if it detects only one controller having been plugged in.
- The debug menu is the game's version of an early options screen and allows the player to select timer limit, rounds, invulnerability setting, scene options, and other miscellaneous features. the Invulnerability option would later become an unlockable option bonus for the final game.
- The game uses very different sound effects, and the announcer is completely different from the final game, boasting a voice akin to Tekken or Street fighter.
- There are only 5 playable/selectable dinosaurs based on the 10 different scenes: A orange T. rex, an alternate T. rex with an oddly kung-fu like fighting style, a purple Acrocanthosaurus, a very early version of "Styrac" who can't move or do anything and simply idles, and an extremely unfinished "Raptor" (Megaraptor); Scene 1 depicts the T. rex fighting the Acrocanthosaurus, in a seemingly early version of the Mountainside stage.
- Scene 2 contains the unfinished "styrac" and "raptor" inside a forest stage of sorts.
- Scene 3 contains the "Alt T. rex" and "styrac" but uses the mountainside stage.
- Scenes 4-10 are identical to scene 3, but have very minor changes.
- The T. rex is shown to already have battle wounds despite not being hit once during the start of a battle. this was likely a test of textures.
- The alternate T. rex boasts an extremely different move set than the regular counterpart, akin to testing what human fighting styles may look like on dinosaurs.
- "Styrac" resembles his final game counterpart but is lacking some details in textures. additionally, he cannot move or attack and lacks animations except for an idle animation.
- "Raptor" is extremely unfinished, boasting scratch textures like the T. rex to test the in-game wounding scars. it is stuck in a default A-pose and cannot move whatsoever, and its textures appear to be slightly distinct compared to the final product.
- The in-game timer is represented by a solar eclipse rather than a traditional timer.
- The announcer will pronounce the name of the dinosaur who won. this is not present in the final build.
- The game features an exclusive music track not heard in the final build.
- The gameplay uses a lot of changes that make it very different from the final build. dinosaurs will back away if they get too close and some animations are presented uniquely.
- The in-game font is much different than what is presented in the final build.
- Player 2 can activate an additional second debug mode by pressing "start".
- The select button changes the camera angle during battles. This also includes a following camera.
- Pressing select during a pause in battle returns the game to the main menu.